| Rank | Prior to Version Update | After Version Update |
| 11 | 5,700 | 5,000 |
| 12 | 7,300 | 5,900 |
| 13 | 8,500 | 6,800 |
| 14 | 9,600 | 7,700 |
| 15 | 11,000 | 8,700 |
| 16 | 12,000 | 9,700 |
| 17 | 14,000 | 11,000 |
| 18 | 15,000 | 12,000 |
| 19 | 17,000 | 13,000 |
| 20 | 18,000 | 15,000 |
| 21 | 20,000 | 16,000 |
| 22 | 22,000 | 20,000 |
| 23 | 24,000 | 22,000 |
| 24 | 26,000 | 23,000 |
| 25 | 28,000 | 25,000 |
| 26 | 30,000 | 27,000 |
| 27 | 32,000 | 29,000 |
| 28 | 35,000 | 31,000 |
| 29 | 37,000 | 33,000 |
| 30 | 39,000 | 35,000 |
| 31 | 42,000 | 38,000 |
| Class | Action | Details |
| Pugilist | Taunt |
Affinity value for other classes adjusted. |
| Featherfoot |
Stamina cost reduced from 5 to 3.5. Effect duration increased from 15 to 30 seconds. Evasion rate increased. |
|
| Blindside |
Effect also applies to attacks made with throwing weapons. |
|
| Discerning Eye |
Effect also applies to attacks made with throwing weapons. |
|
| Seismic Shock II |
MP cost reduced from 20 to 15. |
|
| Light Strike |
Evasion rate increased. |
|
| Gladiator | Provoke |
Affinity value for other classes has been adjusted. |
| Howling Vortex |
Effect duration increased from 30 to 15 seconds. |
|
| Obsess |
Enmity generation of target increased. |
|
| Luminous Spire |
MP cost reduced from 20 to 10. |
|
| Riot Blade |
Amount of damage dealt increased. |
|
| Marauder | Bloodbath |
Stamina cost reduced from 6 to 3.5. |
| Defender |
Reduces magic potency and increases magic defense as well. Cancels effect if used while Defender is already active. Effect duration increased from 15 to 30 minutes. Effect ends if class is changed. |
|
| Foresight |
Stamina cost reduced from 5 to 3.5. Effect duration increased from 15 to 30 seconds. Parry rate increased. |
|
| Disorient |
Enmity generation of target increased. |
|
| Warmonger |
Enmity generation rate adjusted. Length of effect duration adjusted. |
|
| Maim |
Reduction in directional defense adjusted. |
|
| Steadfast |
Parry rate increased. |
|
| Archer | Raging Strike |
Effect also applies to attacks made with throwing weapons. |
| Hawk's Eye |
Effect also applies to attacks made with throwing weapons. |
|
| Trifurcate |
MP cost reduced from 30 to 15. |
|
| Lancer | Ferocity |
No longer has a stamina cost. Effect also applies to attacks made with throwing weapons. |
| Speed Surge |
Effect duration increased from 2 to 3 minutes. Effect ends if class is changed. |
|
| Comrade in Arms |
Enmity generation rate adjusted. |
|
| Feint |
TP cost increased from 250 to 500. |
|
| Life Surge |
Effect duration increased from 120 to 180 seconds. Effect ends if class is changed. |
|
| Conjurer | Tranquility |
Changing classes incurs a full recast timer. |
| Repose |
Enmity generation rate adjusted. |
|
| Cure, Cure II, Cure III |
Enmity generation rate adjusted. |
|
| Shock Spikes, Shock Spikes II |
Stun durations determined by affinity. |
|
| Protect, Protect II |
Amount of defense granted increased. |
|
| Shell, Shell II |
Amount of magic defense granted increased. |
|
| Purge, Purge II |
Enmity generation of target increased. |
|
| Sleep |
Enmity generation rate adjusted. |
|
| Thaumaturge | Exaltation |
Changing classes incurs a full recast timer. |
| Scourge, Scourge II |
Cast time reduced from 3 to 2 seconds. Amount of damage dealt increased. |
|
| Banish, Banish II |
Cast time reduced from 3 to 2 seconds. Amount of damage dealt increased. |
|
| Sacrifice, Sacrifice II, Sacrifice III |
Enmity generation rate adjusted. Amount of HP healed increased. |
|
| Slow, Gravity, Bind, Silence, Paralyze, Blind |
Enmity generation of target increased. |
|
| Punishing Barbs |
Effect duration reduced from 60 seconds to 20 seconds. Stamina cost reduced from 6 to 3. Damage dealt by spikes cannot exceed player's current HP. Affinity value for other classes adjusted. |
|
| Absorb ATK, Absorb DEF, Absorb ACC, Absorb EVA |
Amount of attribute absorbed increased. Effect duration increased by 50% for caster. |
|
| Emulate |
Enmity generation of target increased. |
|
| Contagion |
Enmity generation of target increased. |
| [ Before ] | [ After ] | |
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| Prior to Version Update | After Version Update | |
| Normal Quality | → | Normal Quality |
| High Quality +1 | → | Normal Quality |
| High Quality +2 | → | High Quality +3 |
| High Quality +3 | → | High Quality +3 |
| Item | Before | After |
| Leather Himantes | Buffalo Leather Spetch | Sheep Leather Spetch |
| Cotton Doublet Vest (Yellow) | Canvas Fent | Cotton Fent |
| Item | Before | After |
| Bone Sword Grip | Bonecarving Training | -- |
| Hempen Singlet | -- | Tailoring Training |
| Hempen Pagne | -- | Tailoring Training |
| Hempen Breastcloth | -- | Tailoring Training |
| Class | Action | |
| Miner | Lay of the Land | Survey the landscape to locate grade 1 mineral deposits. |
| Lay of the Land II | Survey the landscape to locate grade 2 mineral deposits. | |
| Lay of the Land III | Survey the landscape to locate grade 3 mineral deposits. | |
| Lay of the Land IV | Survey the landscape to locate grade 4 mineral deposits. | |
| Botanist | Arbor Call | Survey the landscape to locate grade 1 mature trees. |
| Arbor Call II | Survey the landscape to locate grade 2 mature trees. | |
| Arbor Call III | Survey the landscape to locate grade 3 mature trees. | |
| Arbor Call IV | Survey the landscape to locate grade 4 mature trees. | |
| Fisher | Gulleye | Survey the landscape to locate grade 1 schools of fish. |
| Gulleye II | Survey the landscape to locate grade 2 schools of fish. | |
| Gulleye III | Survey the landscape to locate grade 3 schools of fish. | |
| Gulleye IV | Survey the landscape to locate grade 4 schools of fish. | |
| Menu Option | Details |
| Attributes |
Displays attribute, skill, and key item data via tabs. Tabs can be cycled through using Tab and Shift+Tab on the keyboard, or the Open Macro (Ctrl) and Open Macro (Alt) buttons on a gamepad. Key Items has been moved from the Inventory window to the Attributes window. The general layout has been rearranged, and off hand weapon and tool data is no longer displayed. The display of element values has been unified with that of the Point Allotment window. |
| Gear |
Mousing over gear now displays item details. Selecting a slot now displays only gear that may be equipped in that slot. The Wear value can be viewed by clicking on the arrow icon in the lower right of the item window. It may also be accessed by pressing left or right on the directional pad of a gamepad, or the left or right arrow keys on a keyboard while the item window is open. * In the December version update, the Wear value will be incorporated into the main item window. |
| Actions & Traits |
The main hand/off hand selection box that appeared when setting an action to the action bar has been removed. |
| Inventory |
The upper portion of the Inventory window now displays a list of items in a player's possession. Highlighting an item displays its icon, statistics, and other details below. A menu containing Sell Item, Purchase Item, Seek Repairs, Repair, Discard, and Toggle Sort options has been added. A sort feature has been added. * Enabling the sort feature organizes an inventory by item type. Disabling it will list items in the order in which they entered the inventory. |
| Journal |
Area names are displayed on the journal map screen. Player's current location is shown on the journal map screen when in the area being displayed. A history of completed quests has been added. |
| Party |
World population and nearby player counts are no longer displayed. |
| Social Lists |
A party invite feature has been added to the Friend List. The Tab key can now be used to navigate between the given name and surname fields when registering a player in the Friend List or Blacklist. |
| Linkshell |
Active linkshells are now denoted by an icon on the linkshell list.
The active linkshell crest icon now appears next to linkshell messages in the log. A linkshell's log and number are now displayed next to it on the linkshell list. |
| Map |
Player coordinates are now displayed in the upper left portion of the map. The <pos> text command can be used to display a player's current coordinates. Scrolling on the map can now be performed by dragging the mouse. The Page Up and Page Down keys can now be used to zoom in and out on the map. Locations of the player and other party members are now displayed on the map in real-time. The log now remains visible while the map screen is open.
|
| Configuration | |
| Audio Settings |
Volume has been changed to Audio Settings. |
| Camera |
A Vertical Camera Position option has been added. A NPC Camera Lock in Events option has been added. Enabling this feature causes the camera to lock onto NPCs when they are spoken to. |
| Chat Filters |
Two customizable tabs with toggle functionality have been added. A Log Transparency option has been added. Enabling these tabs will cause them to display in the log. * Text input is available on the default General and Battle tabs only. * Log tabs can be cycled through by using Ctrl+← or Ctrl+→. The last selected log tab will now remain active at all times.
Synthesis- and gathering-related chat filters have been added. |
| Text Coloration |
A Text Coloration option has been added. Font colors for chat modes may now be changed. |
| Log Transparency |
The transparency of the log while inactive may now be changed. |
| Chat-specific Keyboard |
A Chat-specific Keyboard option has been added. Enabling this feature will allow direct chat input without first opening the chat prompt. * Key mapping is not possible while the Chat-specific Keyboard is enabled. |
| Keyboard Settings |
New commands that can now be mapped to the keyboard are listed below.
[Target Settings]
・Party Member 1
[Other]
・Party Member 2 ・Party Member 3 ・Party Member 4 ・Target Nearest PC ・Target Nearest NPC
・Open Attributes window
* Newly added commands are not included in the default keyboard settings.
・Open Gear window ・Open Actions & Traits window ・Open Point Allotment window ・Open Inventory ・Open Loot window ・Open Journal ・Examine target ・Open Bazaar ・Begin synthesis action ・Begin gathering action In the default keyboard settings, Target Self has been reassigned to the F1 key, and Target Nearby Party Members to the F6 key. The U key now uses an item. The Z key now toggles between single-target and area of effect modes for spells. * Enabling these new key assignments requires that default keyboard settings be restored. |
| User Macros |
Whole macros can now be copy and pasted. Copy and pasting individual lines within a macro can still be done by selecting text with the mouse and then using the Ctrl+C and Ctrl+V commands. |
| Temporary Switch | Permanent Switch | |
| Say | Ctrl+S | /s |
| Tell | -- | /t <PC Name> |
| Shout | Ctrl+H | -- |
| Party | Ctrl+P | /p |
| Linkshell | Ctrl+L | /l |
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Selling (by unit) |
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Selling (by set) |
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Seeking |
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Damaged |
| Before | After | |
| Camp Brittlebark <-> The Fogfens | → | Camp Brittlebark <-> Singing Shards |
| Camp Revenant's Toll <-> Singing Shards | → | Camp Revenant's Toll <-> The Fogfens |
| Before | After | |
| Mining Horizon's Edge In an attempt to document locations in Thanalan housing veins of precious ore, the Miners' Guild in Ul'dah is petitioning adventurers to journey to Horizon's Edge and search for viable mineral deposits. | → | Mining Nophica's Wells In an attempt to document locations in Thanalan housing veins of precious ore, the Miners' Guild in Ul'dah is petitioning adventurers to journey to Nophica's Wells and search for viable mineral deposits. |
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